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[PS3] (1.3 Update) 4K Upscaled Persona 5 Royal Bustups Mod
- zettonaender
- Posts: 52
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The 4K UI mod requires the rpcs3_mod or the unmapped memory error will be there. So if I get you correctly, by "the patches won't apply" do you mean the 60fps patch? Either way, can you post your patch.yml file so I can take a look?
Beta morgana is nightmare fuel lol
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- Posts: 3
- Joined: Fri Apr 16, 2021 12:14 pm
Hello,zettonaender wrote: ↑Sat Apr 17, 2021 5:57 pm The 4K UI mod requires the rpcs3_mod or the unmapped memory error will be there. So if I get you correctly, by "the patches won't apply" do you mean the 60fps patch? Either way, can you post your patch.yml file so I can take a look?
Well rpcs3_mod.exe seems to be an old version of RPCS3 and since i'm kinda knew to emulation i don't know how to enable patches because there's no "manage patches" option in rpcs3_mod.exe. Also the mod.cpk size is inconsistent. The first time i build the file in Mod Compendium, its size was around 5 GB and it was working in rpcs3_mod.exe even if i couldnt play in 60 FPS. Yesterday i tried to build it again and its size was almost 11 GB and the mod worked but everything was zoomed in ingame so im really confused about that one. I did everything right: i downloaded the mod + 4K UI mod and i merged them by extracting the mod.cpk in CripakTools. I placed the extracted files in the data folder of the 4K Bustup mod. The mod doesn't work anymore on rpcs3_mod.
Exemple of zoomed in UI: https://imagizer.imageshack.com/img922/2932/P14kWm.png
Here's my patch.yml https://www.mediafire.com/file/60vrprl7 ... h.yml/file
Thank you for the quick response :)
- zettonaender
- Posts: 52
- Joined: Mon Jul 20, 2020 7:27 pm
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If it's zoomed in, you just need to place the "patch.yml" file from the 4k upscale mod in the same folder as "rpcs3_mod.exe" and you're good to go (60fps and all).Couscousman wrote: ↑Sun Apr 18, 2021 9:02 amHello,zettonaender wrote: ↑Sat Apr 17, 2021 5:57 pm The 4K UI mod requires the rpcs3_mod or the unmapped memory error will be there. So if I get you correctly, by "the patches won't apply" do you mean the 60fps patch? Either way, can you post your patch.yml file so I can take a look?
Well rpcs3_mod.exe seems to be an old version of RPCS3 and since i'm kinda knew to emulation i don't know how to enable patches because there's no "manage patches" option in rpcs3_mod.exe. Also the mod.cpk size is inconsistent. The first time i build the file in Mod Compendium, its size was around 5 GB and it was working in rpcs3_mod.exe even if i couldnt play in 60 FPS. Yesterday i tried to build it again and its size was almost 11 GB and the mod worked but everything was zoomed in ingame so im really confused about that one. I did everything right: i downloaded the mod + 4K UI mod and i merged them by extracting the mod.cpk in CripakTools. I placed the extracted files in the data folder of the 4K Bustup mod. The mod doesn't work anymore on rpcs3_mod.
Exemple of zoomed in UI: https://imagizer.imageshack.com/img922/2932/P14kWm.png
Here's my patch.yml https://www.mediafire.com/file/60vrprl7 ... h.yml/file
Thank you for the quick response :)
Beta morgana is nightmare fuel lol
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- Joined: Fri Apr 16, 2021 12:14 pm
Man you are my savior. I'm so dumb. I was placing the patch.yml in \patches\. I placed it in the same folder as rpcs3_mod.exe and it's finally working. Thanks a lot man and congrats for your awesome mod :) .zettonaender wrote: ↑Sun Apr 18, 2021 4:22 pmIf it's zoomed in, you just need to place the "patch.yml" file from the 4k upscale mod in the same folder as "rpcs3_mod.exe" and you're good to go (60fps and all).Couscousman wrote: ↑Sun Apr 18, 2021 9:02 amHello,zettonaender wrote: ↑Sat Apr 17, 2021 5:57 pm The 4K UI mod requires the rpcs3_mod or the unmapped memory error will be there. So if I get you correctly, by "the patches won't apply" do you mean the 60fps patch? Either way, can you post your patch.yml file so I can take a look?
Well rpcs3_mod.exe seems to be an old version of RPCS3 and since i'm kinda knew to emulation i don't know how to enable patches because there's no "manage patches" option in rpcs3_mod.exe. Also the mod.cpk size is inconsistent. The first time i build the file in Mod Compendium, its size was around 5 GB and it was working in rpcs3_mod.exe even if i couldnt play in 60 FPS. Yesterday i tried to build it again and its size was almost 11 GB and the mod worked but everything was zoomed in ingame so im really confused about that one. I did everything right: i downloaded the mod + 4K UI mod and i merged them by extracting the mod.cpk in CripakTools. I placed the extracted files in the data folder of the 4K Bustup mod. The mod doesn't work anymore on rpcs3_mod.
Exemple of zoomed in UI: https://imagizer.imageshack.com/img922/2932/P14kWm.png
Here's my patch.yml https://www.mediafire.com/file/60vrprl7 ... h.yml/file
Thank you for the quick response :)
- jorgesponga
- Posts: 1
- Joined: Mon May 10, 2021 8:35 pm
Hi, when i installed the mod, whenever the characters are talking in the right top of the screen they appear croppped. Can anyone tell me what im doing wrong or help me ?
- zettonaender
- Posts: 52
- Joined: Mon Jul 20, 2020 7:27 pm
- Has liked: 5 posts
- Been liked: 12 posts
Did you use the patch from the patch manager? If so, you need to add these to your patch.yml file.jorgesponga wrote: ↑Mon May 10, 2021 8:39 pm Hi, when i installed the mod, whenever the characters are talking in the right top of the screen they appear croppped. Can anyone tell me what im doing wrong or help me ?
Code: Select all
- [ be32, 0x1db940, 0x48b45007 ] # bustups B
- [ be32, 0x1db544, 0x48b45007 ]
- [ be32, 0x1db684, 0x48b45007 ]
- [ be32, 0x1db978, 0x48b45007 ]
- [ be32, 0x1db568, 0x48b45007 ]
- [ be32, 0x1db6a8, 0x48b45007 ]
Beta morgana is nightmare fuel lol
- zettonaender
- Posts: 52
- Joined: Mon Jul 20, 2020 7:27 pm
- Has liked: 5 posts
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Added 1.3 update from the non-royal 4k mod. Link in first post.
Edit: Fixed the assist bustups broken in the last update.
Edit: Fixed the assist bustups broken in the last update.
Beta morgana is nightmare fuel lol
- DeathChaos
- Posts: 12
- Joined: Sun Jun 07, 2020 4:40 pm
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Hey, would it be cool if I shared a CPK of this to be compatible with P5 EX?
https://gamebanana.com/wips/57221
https://gamebanana.com/wips/57221
- zettonaender
- Posts: 52
- Joined: Mon Jul 20, 2020 7:27 pm
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Sure thing.DeathChaos wrote: ↑Mon Jul 05, 2021 5:27 pm Hey, would it be cool if I shared a CPK of this to be compatible with P5 EX?
https://gamebanana.com/wips/57221
Beta morgana is nightmare fuel lol
- DeathChaos
- Posts: 12
- Joined: Sun Jun 07, 2020 4:40 pm
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Thanks!zettonaender wrote: ↑Tue Jul 06, 2021 5:45 pmSure thing.DeathChaos wrote: ↑Mon Jul 05, 2021 5:27 pm Hey, would it be cool if I shared a CPK of this to be compatible with P5 EX?
https://gamebanana.com/wips/57221
I will put a link up in the main page and properly credit you.
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This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.