Best Place to Report Maxscript Issues?
- Classytimes
- Posts: 2
- Joined: Tue Jan 14, 2020 8:54 am
I read up on the recommendation involving TGE's creations and reporting bugs on the github pages, but his GMD Maxscript Importer is not on github to my knowledge. I did not think it to be best to report an issue for that on a random github creation, so I decided to come here to ask. What would be the best way to contact him about that Maxscript?
- ShrineFox
- Site Admin
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The best way to get in touch with him is probably through Discord @ TGE#1959
I'm not sure how much he still intends to maintain the maxscript as it's very difficult to develop for and debug thanks to Autodesk's janky environment. Stuff like unrigged vertices or offset meshes have to be manually corrected for now, but I guess it wouldn't hurt to see if there's an off chance that it's an unknown bug that can be easily fixed
I'm not sure how much he still intends to maintain the maxscript as it's very difficult to develop for and debug thanks to Autodesk's janky environment. Stuff like unrigged vertices or offset meshes have to be manually corrected for now, but I guess it wouldn't hurt to see if there's an off chance that it's an unknown bug that can be easily fixed
- Classytimes
- Posts: 2
- Joined: Tue Jan 14, 2020 8:54 am
Thank you very much ShrineFox; I'll see if I can get into contact with him. Fingers crossed on a simple fix!
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