How to install multiple mod
Hello, i'm new here. I see a lot of mod here and have some question to ask, i tried to search in forum but hardly see what i need so I create this post. I got some mod with file mod.cpk and some mod require Mod Compendium, my question is - How can i use all that at the same time ? For example: the 4K-mod got mod.cpk (about 8gb to fix dialogue in-game) and Menu mod need Mod Compendium to install and then i realize that i can only choose 1. So, there any way for me ? Thanks for reading this post.
- ShrineFox
- Site Admin
- Posts: 290
- Joined: Mon Oct 07, 2019 3:19 am
- Has liked: 277 posts
- Been liked: 115 posts
The mod compendium itself was made for combining mods, so as long as everything was downloaded as a .7z/.zip from this site & extracted to a new folder in the program's Mod folder should show up in a list where you can check/uncheck the boxes as you please.
Maybe it's possible that something wasn't unzipped or is in the wrong format, though.
If somebody only uploaded their mod as a mod.cpk though, you might have to extract it yourself and add it to the Compendium in order to build it along with the other downloaded mods. I'd do that by clicking the New button and filling out a name for the mod, then putting the extracted mod files into the folder it creates.
Maybe it's possible that something wasn't unzipped or is in the wrong format, though.
If somebody only uploaded their mod as a mod.cpk though, you might have to extract it yourself and add it to the Compendium in order to build it along with the other downloaded mods. I'd do that by clicking the New button and filling out a name for the mod, then putting the extracted mod files into the folder it creates.
My savior is here, thanks a lot. But where i put the mod.cpk file in ? Mod folder or Data folder in it ?ShrineFox wrote: ↑Sun May 10, 2020 9:10 pm The mod compendium itself was made for combining mods, so as long as everything was downloaded as a .7z/.zip from this site & extracted to a new folder in the program's Mod folder should show up in a list where you can check/uncheck the boxes as you please.
Maybe it's possible that something wasn't unzipped or is in the wrong format, though.
If somebody only uploaded their mod as a mod.cpk though, you might have to extract it yourself and add it to the Compendium in order to build it along with the other downloaded mods. I'd do that by clicking the New button and filling out a name for the mod, then putting the extracted mod files into the folder it creates.
And what about the patch.yml and others files put in to emulator directory ?
- ShrineFox
- Site Admin
- Posts: 290
- Joined: Mon Oct 07, 2019 3:19 am
- Has liked: 277 posts
- Been liked: 115 posts
patch.yml can just go in the same folder as the emulator exe, and the finished mod.cpk can go in the game’s USRDIR folder.
As for the mod.cpk you’re extracting, the extracted stuff goes in the mod’s “data” folder (you can use CriPakGUI to extract it): https://github.com/jpmac26/CriPakTools/releases
As for the mod.cpk you’re extracting, the extracted stuff goes in the mod’s “data” folder (you can use CriPakGUI to extract it): https://github.com/jpmac26/CriPakTools/releases
Created by ShrineFox. Maintained 2020 - 2024.
Support | Privacy | Terms
This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.
Support | Privacy | Terms
This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.