Search found 285 matches

by ShrineFox
Mon Mar 09, 2020 2:44 pm
Forum: Mod Troubleshooting
Thread: Xdelta patch not working for iso mod
Replies: 5
Views: 3597

Re: Xdelta patch not working for iso mod

No worries, I’ll just move it to the proper section. If I’m understanding right, you’re trying to use both patches, and the first one succeeds but not the other? They’re both based on the original, unedited North American p4 iso, so it wouldn’t recognize it after being modded the first time. To appl...
by ShrineFox
Mon Mar 09, 2020 10:43 am
Forum: Mod Troubleshooting
Thread: AtlusScriptToolchain P3P
Replies: 1
Views: 1951

Re: AtlusScriptToolchain P3P

Sorry for the confusion, it's updated to work with P3 and P3FES but not P3P yet. We don't know what's causing the issue at the moment, unfortunately. I'll definitely keep you updated if/when we do discover it though
by ShrineFox
Mon Mar 09, 2020 12:14 am
Forum: Mod Troubleshooting
Thread: P3FES Modding Issue
Replies: 7
Views: 5921

Re: P3FES Modding Issue

I think we may have finally found the underlying issue, sometimes the process used to patch the file would exit before it was complete, leading to an unmodified executable (which would cause crashes for mods with big files, such as music) Lemme know if updating to the latest version available here h...
by ShrineFox
Mon Mar 09, 2020 12:13 am
Forum: Mod Troubleshooting
Thread: Issue with Persona 4 modding
Replies: 4
Views: 4873

Re: Issue with Persona 4 modding

I think we may have finally found the underlying issue, sometimes the process used to patch the file would exit before it was complete, leading to an unmodified executable (which would cause crashes for mods with big files, such as music) Lemme know if updating to the latest version available here h...
by ShrineFox
Mon Mar 09, 2020 12:13 am
Forum: Mod Troubleshooting
Thread: Persona 3 FES Mod Compendium PCSX2 Black Screen bug
Replies: 3
Views: 3119

Re: Persona 3 FES Mod Compendium PCSX2 Black Screen bug

I think we may have finally found the underlying issue, sometimes the process used to patch the file would exit before it was complete, leading to an unmodified executable (which would cause crashes for mods with big files, such as music) Lemme know if updating to the latest version available here h...
by ShrineFox
Mon Mar 09, 2020 12:12 am
Forum: Mod Troubleshooting
Thread: P4 BGM modding problem
Replies: 5
Views: 5188

Re: P4 BGM modding problem

I think we may have finally found the underlying issue, sometimes the process used to patch the file would exit before it was complete, leading to an unmodified executable (which would cause crashes for mods with big files, such as music) Lemme know if updating to the latest version available here h...
by ShrineFox
Sat Feb 29, 2020 4:59 pm
Forum: Mod Troubleshooting
Thread: Problem with Mod Compendium
Replies: 4
Views: 3090

Re: Problem with Mod Compendium

Can't see the image, but the compendium got updated to the latest build today. Wonder if updating might help: https://drive.google.com/open?id=1Xh5d5H4sHksqzWTuoOlbASXz_g0CKGSp If not, what game/mod and what did the error say? I most commonly see issues with either the temporary or output directory ...
by ShrineFox
Wed Feb 19, 2020 9:04 pm
Forum: Mod Troubleshooting
Thread: Persona 3 FES Mod Compendium PCSX2 Black Screen bug
Replies: 3
Views: 3119

Re: Persona 3 FES Mod Compendium PCSX2 Black Screen bug

If you check the PCSX2 log while it's stuck on the black screen, what does it say? There's a few different errors that seem to happen frequently: 1) "illigal format" -- not sure what the solution for this one is, some users have more luck using the outdated personapatcher method of modding...
by ShrineFox
Fri Feb 14, 2020 4:24 am
Forum: Mod Troubleshooting
Thread: Where to start with P4G modding?
Replies: 8
Views: 6286

Re: Where to start with P4G modding?

Agreed, it's best to use rePatch instead of the game's actual installation directory. That way you don't have to reinstall the game if something goes wrong, and it's less data to transfer too. Using the custom eboot , you can make a brand new cpk (named mod.cpk) containing only the modified files. M...
by ShrineFox
Thu Feb 13, 2020 4:07 am
Forum: Mod Troubleshooting
Thread: Where to start with P4G modding?
Replies: 8
Views: 6286

Re: Where to start with P4G modding?

Sounds possible that the data.cpk is still encrypted. It should look something like this in a hex editor, but if it's completely different you might have to try extracting it again. https://i.imgur.com/NDMZEKT.png The easiest way to decrypt is using Vitashell to mount the game's ux0:app/TITLEID fold...


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