Don't forget patch.ymlTatsuyaAct wrote: ↑Thu Mar 05, 2020 2:44 pm so I downloaded the latest version, put the patch file and rpsc3_mod.exe in the root of the new ver folder start the game go to load game and only see the same blurry stuff on the save files....
Search found 19 matches
- Thu Mar 05, 2020 2:52 pm
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Re: Full 4k UI upscale
- Thu Mar 05, 2020 2:24 pm
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Re: Full 4k UI upscale
I am using a modded rpcs3 version which was made for Tales of games where I can change the FPS from 30 to 60 by just pressing L3 instead of turning it off and on on the patch file which really helps with stuff like phone calls 2nd and 4th Palace. I that case the just download the latest version and...
- Thu Mar 05, 2020 2:14 pm
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Re: Full 4k UI upscale
Have you put mod.cpk next to EBOOT.BIN? This is what it looks like when patch.yml is applied but mod.cpk isn't. What dll files are you missing? I am using mods now for around 1 year so I know where the mod.cpk needs to go. I also have a EBOOT.BIN file in the USRDIR folder like the mod.cpk file For ...
- Thu Mar 05, 2020 12:47 pm
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Re: Full 4k UI upscale
Have you put mod.cpk next to EBOOT.BIN? This is what it looks like when patch.yml is applied but mod.cpk isn't. What dll files are you missing?
- Sat Feb 29, 2020 1:36 pm
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Re: Full 4k UI upscale
I looked at the code and the problem lies in RPCS3's incomplete HLE implementation of cellGcmSetSecondVFrequency in cellGcmSys library. By default, the emulator loads LLE library (libgcm_sys.sprx), which is not an option here as it has hardcoded memory limits. Hope that explains it Edit: Actually th...
- Sat Feb 29, 2020 10:26 am
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Re: Full 4k UI upscale
Hey @rexis forgot to ask something, did you do anything to force 60 fps? With the non mod exe the game doesn't run at 60 fps unless i add the 60fps patch in the yml file. With the modded exe it always runs at 60 fps, even when the patch doesn't even exist in the yml. It's not a big deal since i can...
- Fri Feb 28, 2020 10:44 am
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Re: Full 4k UI upscale
Oops, looks like I forgot to update submodules. Issue was most likely related to audio library. I have uploaded a new version based on build 9755, which should work for everyone.
- Mon Feb 24, 2020 9:00 am
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Re: Full 4k UI upscale
Hmm... weird. I might have forgotten about opengl renderer. If you're using opengl, try Vulkan. If that doesn't work, can you please post your RPCS3.log? This error message isn't very descriptive.
- Sun Feb 23, 2020 7:11 pm
- Forum: Persona 5 Mod Showcase
- Thread: Full 4k UI upscale
- Replies: 143
- Views: 120050
Full 4k UI upscale
This mod replaces P5's UI textures with higher resolution versions and also disables certain shaders that cause some extra blurriness. New textures are 3 to 5 times higher res (9x-25x pixel count) than the ones found in the ps3 version. Works only with RPCS3. More info inside. some comparisons https...
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This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.