Search found 65 matches
- Sat Jul 11, 2020 5:32 am
- Forum: Persona 4 Golden Mod Showcase
- Thread: [PC] Catch-All Enhancements Thread
- Replies: 4
- Views: 5785
Re: [PC] Catch-All Enhancements Thread
"Special K Persona 4" gives me this on google, Special K is used in many games so perhaps you just didn't find the right now, here you go https://steamcommunity.com/app/1113000/ ... 666858712/
- Sun Jul 05, 2020 12:22 am
- Forum: Mod Troubleshooting
- Thread: Video subtitles editing (P4G PC)
- Replies: 9
- Views: 3467
Re: Video subtitles editing (P4G PC)
What language are you translating to?
- Wed Jun 24, 2020 8:31 pm
- Forum: Persona 5 Mod Showcase
- Thread: [WIP] HD Persona 5
- Replies: 6
- Views: 6687
Re: [WIP] HD Persona 5
Have you tried contacting Rexis? The reason menu is broken is because most HUD elements need to be their original size unless you have the proper hacks https://shrinefox.com/forum/viewtopic.php?t=107
- Wed Jun 24, 2020 8:29 pm
- Forum: Mod Troubleshooting
- Thread: No More P4G Vita Mods?
- Replies: 3
- Views: 2086
Re: No More P4G Vita Mods?
To be fair there weren't that many vita mods to begin with, due to not that many people owning one let alone a modded one, but like Scarltz said the compatibility is pretty close nor is that hard to adapt some.
- Wed Jun 24, 2020 8:27 pm
- Forum: Site Feedback
- Thread: P4G PC - Posting a modding tool?
- Replies: 3
- Views: 6482
Re: P4G PC - Posting a modding tool?
There is none feel free to post, but a link to your github to check the source would be apreciated, if posible.
- Wed Jun 24, 2020 8:26 pm
- Forum: Mod Troubleshooting
- Thread: Editing the HUD
- Replies: 3
- Views: 1686
Re: Editing the HUD
Were you using Amicitia? Did you use higher res textures? But i feel something else might be going on here
- Sun Jun 21, 2020 4:50 pm
- Forum: Persona 3 FES Mod Showcase
- Thread: Persona 3 FES HD UI MOD (WIP)
- Replies: 8
- Views: 8384
Re: Persona 3 FES HD UI MOD (WIP)
School and life hit hard so i only managed to do the logos and everything up to the main menu and loading/options screens and some ramdom other menus and text. Also with P4G's PC port implying the posibility of a P3 port with remastered UI elements would probably make me reconsider going any further...
- Fri Jun 19, 2020 1:37 pm
- Forum: Mod Troubleshooting
- Thread: How can i add accent marks to a game?
- Replies: 16
- Views: 6427
Re: How can i add accent marks to a game?
Thats probably because you edited japonese characters and because PersonaEditors fonts are untouched. Go to its font folder and put your modded font file, and copy paste and rename to match the fontcache of the games font you edited.
- Fri Jun 19, 2020 1:27 pm
- Forum: Mod Troubleshooting
- Thread: How can i add accent marks to a game?
- Replies: 16
- Views: 6427
Re: How can i add accent marks to a game?
That's all you'd ever need, .fnt is what the game reads, png is the glyph bitmap with the chracters and .xml is the the cut data that tells the game what characters exist where. I uses to photoshop the new character in, plus editing the XML by following the pattern and assigning a keyboard key on Pe...
- Wed Jun 17, 2020 2:29 pm
- Forum: Mod Troubleshooting
- Thread: (Edited) P4G PC with newer models?
- Replies: 12
- Views: 6717
Re: (Edited) P4G PC with newer models?
We have yet to test if P4GPC still has the hard coded polycount limit so while i'm curious as well it'd be much faster to rig Dan Yu 100% to the Root bone and see if the game likes it. Guess we won't know if any of the problems are avoidable until tested.
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This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.