Search found 5 matches
- Mon Nov 23, 2020 5:32 am
- Forum: Persona 4 Golden Mod Showcase
- Thread: [PC] Persona 4: The Animation Cutscene Replacements
- Replies: 2
- Views: 4228
Re: [PC] Persona 4: The Animation Cutscene Replacements
I really support the idea, since it would be a great way for everyone to enjoy the Animation for the first time. At least, Ill do that for sure, mixing gameplay with animation sound nice in cinematography way.
- Sun Nov 22, 2020 6:05 am
- Forum: Mod Ideas
- Thread: Persona-type Shadows (just like P5)
- Replies: 6
- Views: 7475
Re: P3/P4 Persona-type Shadows (just like P5)
If so, that idea will surely come out someday. I'm not sure im the first one to ever come to think about this. If ofcourse, modding wont die too quickly. Ofcource, Pixie will be the most deadliest Persona-shadow. Maybe I would take a personal look at modding tools since I return home by new ear. Fee...
- Sat Nov 21, 2020 5:53 am
- Forum: Mod Ideas
- Thread: Persona-type Shadows (just like P5)
- Replies: 6
- Views: 7475
Persona-type Shadows (just like P5)
Has anybody noticed during playthrough of P5, how persona-type enemies in P5 brought so much new fun and variety in contrast of that pale and lame shadows design of P3 and P4? To be honest, the combat in these games are kinda losing so much to new Persona games, just because of how Atlus refused fro...
- Fri Oct 23, 2020 12:22 pm
- Forum: Mod Ideas
- Thread: Unique game design of Investigation Team
- Replies: 1
- Views: 2612
Re: Unique game design of Investigation Team [P4]
I'd like to develop my idea further, giving it the most neat value. It may require more modding skill, but since It's only a mental work for me, I'm intended to not holding back anything. The 2nd side of this system is about decreasing THAT EXCESSIVE amount of value in GRINDING. I find grinding some...
- Thu Oct 22, 2020 9:10 am
- Forum: Mod Ideas
- Thread: Unique game design of Investigation Team
- Replies: 1
- Views: 2612
Unique game design of Investigation Team
So I was getting bored at my business trip, replaying P4 golden on my old laptop. Some idea crossed my mind, when I was trying to choose difficulty, as I remembered how wacky every difficulty in P4 felt me, just requiring not to make simple mistakes on Normal-Hard, or putting a need to grind the who...
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This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.