Labs

Here you can learn more about the status of work-in-progress software I'm developing.


ShrineFox.com
This website!
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I'm always looking for ways to improve this site as an educational resource, as well as to showcase my own work.
Suggestions are always welcome on the forum.

Persona 5(R) Mod Menu
In-game trainer for P5 and P5R.
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Custom scripts for Persona 5 that replace the square button function with a fully featured trainer.
Currently working on overhauling the repository.

Persona 4 Golden Mod Menu
In-game trainer for P4G PC.
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Custom scripts for P4G (PC) that replace the square button function with a fully featured trainer.
Eventually I'd like to make this compatible with P4 (PS2) and P4G (Vita) in a similar fashion to the P5(R) one.

EarthBound Mod Menu
In-game trainer and QoL mod for EarthBound.
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A collection of toggle-able quality of life enhancements for the SNES cult classic RPG EarthBound.
Improves inventory space by moving key items to a dedicated menu, lets you use your bike anywhere, even with a full party,adds a run button, prevents your dad from calling you, access in-game cheats, and much much more.

FrostBot
Personal Discord Bot.
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Made this to automate moderation of Amicitia's private Discord server.
Its most used features are creating/managing roles and role colors. Eventually I'd like to host it online by integrating it with this website.

Flowscript Docs
Documentation on using Flowscript.
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An online text-based guide on using AtlusScriptCompiler to create custom .BF and .BMD for Persona/SMT games.
Aimed at complete programming beginners to experts alike who want to get into creating scripting mods.

AtlusScriptCompiler GUI
User interface for compiling and decompiling Atlus scripts.
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Uses simple drag and drop operations to make it easier to create .BF and .BMD from .FLOW and .MSG respectively, and vice versa.

P4GMOdelConverter
User interface for importing and exporting custom P4G/P3P GMO models.
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Automatically makes changes to custom models to make them compatible with P4G.
Kind of a mess right now, started working on a WIP refactor, but I don't know when I'll finish it.

PersonaRandomizer
User interface for generating "randomized" Persona mods.
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Very WIP and unstable. Uses old code by TGE for some support randomizing the TBL files of some games.
Also randomizes models and BGM for P3/4. In the future I'd like to completely redo it and make features work across all games.

P-Studio
Experimental user interface for all things Persona modding.
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Early concept for a workspace that conveniently unifies all the tools you need for modding Persona games.
Right now it manages projects and files, and docks other applications like Amicitia, GFDStudio, and Notepad++ in the window for editing.
In the future I'd like to add support for more programs and maybe integrate a mod manager. Needs lots more testing.