On January 8th, after grabbing a duck model from Sketchfab and recording a quick video, I tweeted out a teaser. The 30-second gag clip featured Vinny Vinesauce as a playable character in Persona 5 Royal. The night before, I had cobbled together a model resembling Vinny’s likeness by kitbashing parts from various P5 characters.
I didn’t expect such a strong response from the community. But now, nearly a month later, there’s a full team behind the project, and progress is moving fast. I’m incredibly grateful for everyone’s contributions! There’s no way I’d be this far along without them.
Even though Vinny and his friends have acknowledged the mod, I don’t have expectations of him actually playing it. After all, he’s expressed his lack of interest in Persona 5 on multiple occasions, but hey, that door is always open!
In the meantime, this mod is just a fun and unique way for Vinesauce fans to experience Persona 5. As a longtime viewer, it’s been a blast commemorating 10 years of viewership in a creative way. The fact that so many others are excited about it is just the cherry on top.
A Source of Motivation
Diving into this project has helped me regain my footing in the modding scene. I took a bit of a hiatus after 2020, and updates slowed down—but what better way to get back into the swing of things than by making something I personally want to see?

I recently updated the Persona Voice Clip Editor, making batch encoding, encryption, and sound file replacements a breeze. Originally built to support dual-language audio, it’s been a lifesaver for swapping out Joker and Morgana’s voices with their jabroni-fied counterparts.
Meanwhile, Version 2.0 of the Persona 5 Mod Menu is steadily approaching completion. This in-game menu makes it easy to test and preview different elements, and the upcoming update will support Royal across all platforms while also backporting improvements to older versions.
Artwork Galore
Vinesauce fans are a creative bunch, and their artwork has been a huge part of the community for years. Their contributions can be found all over the Vinebooru and even featured in over a thousand videos.
Lucky for me, two talented artists, @CheesyDraws and @NeonWillowLeaf, volunteered to create 2D assets for Vinny and Scoot, starting with their All-Out-Attacks. Their work is incredible—and as you can see from the video, that goes without saying:
Vox Populi
Vinny’s band, Red Vox, also makes an appearance in the mod. As the frontman, Vinny provides vocals, guitar, and creative direction. Thanks to @Pixelrino, we have instrumental versions of Red Vox tracks, and with @Kekulism‘s help, over 100+ songs have been converted to looping .ADX files for use in-game.
We put together a spreadsheet to match P5’s soundtrack with Red Vox tracks, and the results are seamless. The replaced BGM adds a fresh new twist without tonally compromising the game’s atmosphere.

Since Vinny tries to keep Red Vox music off automatic copyright detection systems, streaming and uploading the mod should be safe. Although occasional exceptions do happen, they usually get resolved quickly.
The Road Ahead
As long as nothing unexpected gets in the way, the mod will be released once the major model and artwork replacements are done. Some light testing will be needed to make sure everything runs smoothly, but that could take anywhere from a few months to a few years.
Of course, this isn’t the only project on my radar. To avoid burnout, I’ll be switching things up—tweaking my website, making new modding tools, and maybe even porting some old mods to Royal. One thing’s for sure: all this experience should make future releases, like the P5 Adachi Mod, much easier to get out the door. Keep your eyes peeled!