[PS3] [Spoiler] Akechi Navigator 2.0
- AnotherNicholas
- Posts: 8
- Joined: Fri Aug 14, 2020 12:56 pm
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[PS3] [Spoiler] Akechi Navigator 2.0
The Almost Full Package.
What This Mod Does:
Implements almost all of Akechi's navigation lines.
Adds in Akechi 3rd Semester Portraits over Futaba's.
Replaces 6 of Futaba's Mementos Conversations.
Mod In Action:
Download:
https://drive.google.com/file/d/1IUAY2E ... sp=sharing
Kasumi lines over Haru
https://drive.google.com/file/d/18Qurdq ... sp=sharing
Bustup Hotfix (data/font/assist)
https://drive.google.com/file/d/1OaF-Lr ... sp=sharing
Future Plans:
Implement unused lines.
Add even more Mementos Conversations.
Edit all displayed text.
Feedback Is Always Welcomed.
What This Mod Does:
Implements almost all of Akechi's navigation lines.
Adds in Akechi 3rd Semester Portraits over Futaba's.
Replaces 6 of Futaba's Mementos Conversations.
Mod In Action:
Download:
https://drive.google.com/file/d/1IUAY2E ... sp=sharing
Kasumi lines over Haru
https://drive.google.com/file/d/18Qurdq ... sp=sharing
Bustup Hotfix (data/font/assist)
https://drive.google.com/file/d/1OaF-Lr ... sp=sharing
Future Plans:
Implement unused lines.
Add even more Mementos Conversations.
Edit all displayed text.
Feedback Is Always Welcomed.
Last edited by AnotherNicholas on Thu Nov 19, 2020 9:42 am, edited 10 times in total.
- ShrineFox
- Site Admin
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Re: [PS3] [Spoiler] Akechi Navigator (WIP)
Impressive dedication, I imagine the only way to isolate the lines currently is to record footage of the game with the music disabled and just pray that it won't get interrupted by a sound effect? Best of luck on the rest! I wish I had any idea how to make it easier at the moment.
Disclaimer: I try to respond to everything I can, but might not always have an answer to every question.
Github | Project Status
Github | Project Status
- AnotherNicholas
- Posts: 8
- Joined: Fri Aug 14, 2020 12:56 pm
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Re: [PS3] [Spoiler] Akechi Navigator (WIP)
That is mostly it but I did find a online tool that separates Voice and Sound pretty consistently which helps with the process.ShrineFox wrote: ↑Sun Sep 06, 2020 12:14 pmImpressive dedication, I imagine the only way to isolate the lines currently is to record footage of the game with the music disabled and just pray that it won't get interrupted by a sound effect? Best of luck on the rest! I wish I had any idea how to make it easier at the moment.
- HaythamQuake
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Re: [PS3] [Spoiler] Akechi Navigator 1.5 (WIP)
Dude! This is awesome! I'm excited to see the final product when it's finished! This is a really cool concept and I wish you the very best of luck! \(^0^)/
Re: [PS3] [Spoiler] Akechi Navigator (WIP)
Wait, what's the toolAnotherNicholas wrote: ↑Sun Sep 06, 2020 3:10 pmThat is mostly it but I did find a online tool that separates Voice and Sound pretty consistently which helps with the process.ShrineFox wrote: ↑Sun Sep 06, 2020 12:14 pmImpressive dedication, I imagine the only way to isolate the lines currently is to record footage of the game with the music disabled and just pray that it won't get interrupted by a sound effect? Best of luck on the rest! I wish I had any idea how to make it easier at the moment.
- woomygodness
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- AnotherNicholas
- Posts: 8
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Re: [PS3] [Spoiler] Akechi Navigator 2.0
2.0 is out with clean versions of pretty much all combat lines.
You all better be hyped!
You all better be hyped!
Re: [PS3] [Spoiler] Akechi Navigator 2.0
Nice, i like it.AnotherNicholas wrote: ↑Fri Nov 13, 2020 9:27 pm2.0 is out with clean versions of pretty much all combat lines.
You all better be hyped!