Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

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Wohlrajh
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Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by Wohlrajh » Fri Nov 20, 2020 9:25 am

Hi guys,

I tried to find a solution here and on the internet but to no avail.. So I'm creating this topic, hoping for a solution to my strange problem :
I'm trying to use various 4K mods on Persona 5 (4K UI for example), so I used the custom RPCS3 with extra vram which was given with the 4K UI mod, but it's giving me extra low FPS when launching P5. With 60 FPS mod enabled and working, I see it's dipping from 60 to 5-8 FPS during the train "white windows" animation.

I first thought it was because of the mods, but it seems the custom build runs slow even without mods.. I tried with various patch.yml files, mod.cpk but it's the same.. I find it strange because I just built a new beefy PC (Ryzen 5800x @ 4.7Ghz, RTX3080 also OCed) and it runs perfectly P5 on the regular RPCS3 build at 60 FPS. But i don't understand why the custom build doesn't work properly.. As I must use a custom build in order to use 4K mods, I'm blocked here :(

Did anyone have this problem ? Is it necessary to have a specific configuration for it ?

I tried to copy the custom exe on fresh RPCS3 installs also, same problem.. Also I couldn't find a more recent custom build with extra vram than the one given with 4K UI mod, I don't know if it would help me.

Thanks a lot for your help in advance :)

janson
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Re: Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by janson » Sun Nov 29, 2020 12:08 am

I get the same thing

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JordanIsTheBes6
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Re: Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by JordanIsTheBes6 » Thu Dec 17, 2020 6:39 pm

Are the mods compatible together? I've never done 4k, but that's my first question

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Scarltz
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Re: Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by Scarltz » Wed Dec 30, 2020 7:20 am

The rpcs3 build included with the 4k mod is severely outdated, I'm currently maintaining Rexis' build now
https://scarltz.visualstudio.com/rpcs3/ ... nitionId=2

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Zelkin
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Re: Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by Zelkin » Thu Dec 31, 2020 4:31 am

Scarltz wrote:
Wed Dec 30, 2020 7:20 am
The rpcs3 build included with the 4k mod is severely outdated, I'm currently maintaining Rexis' build now
https://scarltz.visualstudio.com/rpcs3/ ... nitionId=2
Doesn't work, I get an error then freeze with this new build:
F {PPU[0x1000004] Thread (gfdJobQueueFiberWorker) [0x00987588]} VM: Access violation reading location 0x0 (unmapped memory) [type=u16]
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Re: Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by Scarltz » Fri Jan 08, 2021 5:08 am

try downloading again

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Re: Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by Zelkin » Fri Jan 08, 2021 11:22 am

Still crashing with the same error. Only happen when using the 4KUI mod though, if I use HD2x it works fine. Maybe an incompatibility between the 4KUI mod and the newest rpcs3? Or maybe 2Gb vram is not enough at 4k
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Artur16
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Re: Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by Artur16 » Fri Apr 16, 2021 12:14 am

Scarltz wrote:
Wed Dec 30, 2020 7:20 am
The rpcs3 build included with the 4k mod is severely outdated, I'm currently maintaining Rexis' build now
https://scarltz.visualstudio.com/rpcs3/ ... nitionId=2
Works fine on my 5600x, but it seems like patch.yml needs to be updated

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Re: Custom RPCS3 build (extra vram) - Really slow FPS on Persona 5 on a new PC RIG

Post by zettonaender » Sun Apr 18, 2021 4:25 pm

Artur16 wrote:
Fri Apr 16, 2021 12:14 am
Scarltz wrote:
Wed Dec 30, 2020 7:20 am
The rpcs3 build included with the 4k mod is severely outdated, I'm currently maintaining Rexis' build now
https://scarltz.visualstudio.com/rpcs3/ ... nitionId=2
Works fine on my 5600x, but it seems like patch.yml needs to be updated
The new(er) version of RPCS3 needs to have the "patch.yml" file in the "patches" folder I believe.
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