GFD Studio - Exporting Animation

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Tock
Posts: 1
Joined: Thu Apr 30, 2020 10:47 am

Heyho Guys^^,

a short introduction to myself. I am Tock from the Custom Track community for Mario Kart Wii where we have created over 500 custom tracks for the game and keep the Servers running since Nintendo took the down in 2014.

I am planning to make a Mementos themed randomly generated track with the default shadow in Mementos and the Reaper (and maybe more). Our tools only support .chr0 (Nintendo bone animation format), .anim (Maya 2015 bone animation format), .txt and .json which are not documented what format those use.

Now what I would like is to ask whether GFD Studio could support exporting (maybe importing so you guys could import Nintendo Characters with animation?) animation data as .anim instead of only supporting .ganm.
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