Persona 4 Arena Ultimax Patches

Share, discover, or contribute to mods for Persona 4 Arena (and Persona 4 Arena Ultimax) for the PS3.
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cabbage
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Persona 4 Arena Ultimax Patches

Post by cabbage » Thu Feb 27, 2020 5:28 pm

This link contains patches for P4U2 (PS3).

https://gist.github.com/zarroboogs/9113 ... 2e3a3281b3

Included patches:
  • Intro Skip (JP/US Versions)
  • Japanese Movies (US Version)
  • English Subs (JP Version)
  • Content "Enabler" (JP/US Versions) :shock:
To enable, include these in RPCS3's patch.yml and comment/uncomment the patches you wish to enable/disable under the PPU-<hash> section.
You can also apply these patches directly to an eboot.elf file using RPCS3PatchEboot or heeboot.

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Jdogg0130
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Re: Persona 4 Arena Ultimax Patches

Post by Jdogg0130 » Sun Jun 14, 2020 4:54 am

Hey Couple questions about this mod. What does the content enabler really do? Is the jap ver even obtainable without importing it? Also is it possible to somehow use those placeholder spots for dlc songs to play custom music? If so id love to support you for it if possible.

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Jdogg0130
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Re: Persona 4 Arena Ultimax Patches

Post by Jdogg0130 » Wed Jun 17, 2020 3:41 pm

You there?

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chiptunesoprano
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Re: Persona 4 Arena Ultimax Patches

Post by chiptunesoprano » Thu Jun 18, 2020 2:20 am

I mean for that first question it probably enables any on-disk dlc, fighting games were big on that at the time.

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cabbage
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Re: Persona 4 Arena Ultimax Patches

Post by cabbage » Thu Jun 18, 2020 7:17 am

  • The content enabler:
    Spoiler
    Show
    enables all on-disc DLC and skips .edat/.rap checks.
    All you have to do is install the most recent update for the game and enable the patch.
  • The JP version was obtainable from PSN, but I don't know if it's still listed on the store.
    I imported the disc version back when the game came out.
    If you are referring to the JP movie patch, the JP movies are already on the US disc/PSN versions.
    The patch is meant to be used along with the Ultimax undub I posted here: viewtopic.php?f=27&t=117.
  • Custom music is probably possible, but I haven't looked into it personally.

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