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Model Swapping for CFB on Switch

Posted: Tue Jan 11, 2022 8:59 pm
by Ebriah
Over the past couple, I've been trying to find a way to swap character models for Catherine on switch. I tried to rename catherine's c03_03 model to her default outfit(c03_00) But that did not work when I tried to make it into a .cpk file in the mod compendium. Is there a way to swap models in this game?

Re: Model Swapping for CFB on Switch

Posted: Tue Jan 11, 2022 10:08 pm
by ShrineFox
What did you name the cpk? I think shader.cpk has the highest priority so it'd work the best for replacing files, it's also the smallest. You'd need to include whatever files were in the original shader.cpk though

By the way, did you figure out how to fix the path not being legal form error with the Mod Compendium? Since manually creating the output folder wasn't the problem, I'm curious if you know what it was so I might be able to fix the bug

Re: Model Swapping for CFB on Switch

Posted: Wed Jan 12, 2022 7:13 am
by Ebriah
I did not create a .cpk, although sometimes the mod compendium would a create a .cpk called Catherine Full Body.cpk. I simply placed my my GFS files in this folder path
ModCompendium/Mods/Catherine Full Body/(Mod name)/Data/(Files). I then thought it might have been the XML doc for the game and how it's on version 1.00 and not 1.01, but I found no luck there
I installed the windows 3.5 framework as well. Would it be more helpful if I showed the whole error message?

Re: Model Swapping for CFB on Switch

Posted: Fri Jan 14, 2022 8:55 pm
by Ebriah
ShrineFox wrote: Tue Jan 11, 2022 10:08 pm What did you name the cpk? I think shader.cpk has the highest priority so it'd work the best for replacing files, it's also the smallest. You'd need to include whatever files were in the original shader.cpk though

By the way, did you figure out how to fix the path not being legal form error with the Mod Compendium? Since manually creating the output folder wasn't the problem, I'm curious if you know what it was so I might be able to fix the bug
I did not create a .cpk, although sometimes the mod compendium would a create a .cpk called Catherine Full Body.cpk. I simply placed my my GFS files in this folder path
ModCompendium/Mods/Catherine Full Body/(Mod name)/Data/(Files). I then thought it might have been the XML doc for the game and how it's on version 1.00 and not 1.01, but I found no luck there
I installed the windows 3.5 framework as well. Would it be more helpful if I showed the whole error message?
Sorry for not replying, I didn't know I had to quote you