Does anyone know how to fix this glitchy seizure inducing mess when importing custom models to p4d?
Custom Model Importing into P4D
- DniweTamp
- Posts: 197
- Joined: Sun Dec 22, 2019 7:50 am
- Location: Russia
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1) use minimal vertex attributes, found in latest gfd studio
2) use generate vertex colors
3) if your model has a custom outline mesh, use the original outline material and remove texcoord 0 attribute from your outline mesh
2) use generate vertex colors
3) if your model has a custom outline mesh, use the original outline material and remove texcoord 0 attribute from your outline mesh
- veryepicmate
- Posts: 5
- Joined: Tue Mar 02, 2021 3:45 pm
- Been liked: 2 posts
Thanks, I appreciate it.
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