[P4G] [PC] Problem exporting environment models from noesis
Posted: Sat May 01, 2021 12:05 am
So I'm trying to export the shopping district models from the .amd files in data00001\field\pack. I got the north and south halves of it but the road model is being finicky.
As you can see, the textures on the road are all mixed up when I put the .amd I got from Amicitia into Noesis. This stays true when ever I then export that model as an fbx and put it into blender.
Does anyone know how I can fix this?
As you can see, the textures on the road are all mixed up when I put the .amd I got from Amicitia into Noesis. This stays true when ever I then export that model as an fbx and put it into blender.
Does anyone know how I can fix this?