How do you find the PPU Hash on a PS3?

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Ikuzu
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For the patch creator, it only mentions how to find the PPU in RPCS3. Can that be done with PS3 hardware? I want to try out the Expanded DLC Outfits mod.
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ReLyf
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You don't need to
Random human with one braincell

and most of the thing i make wont make sense
or looks very very bad
so dont question it
Ikuzu
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ReLyf wrote: Sun Mar 14, 2021 7:46 pmYou don't need to
Then how am I supposed to use this mod.
https://gamebanana.com/skins/190436

Which requires this mod.
https://gamebanana.com/gamefiles/13624

Which requires you make a patch.
https://shrinefox.com/PatchCreator

That assumes you're using RPCS3 and requires a PPU hash.

Since you said I 'don't need to' I went ahead and tried bootlegging the mods into a new ones made with Mod Compendium but they didn't work.
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Maegix
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Ikuzu wrote: Sun Mar 14, 2021 9:29 pm
ReLyf wrote: Sun Mar 14, 2021 7:46 pmYou don't need to
Then how am I supposed to use this mod.
https://gamebanana.com/skins/190436

Which requires this mod.
https://gamebanana.com/gamefiles/13624

Which requires you make a patch.
https://shrinefox.com/PatchCreator

That assumes you're using RPCS3 and requires a PPU hash.

Since you said I 'don't need to' I went ahead and tried bootlegging the mods into a new ones made with Mod Compendium but they didn't work.
You need to Patch your game's EBOOT.bin file to run the patches. When running on PS3 there is no PPU Hash, or at least the EBOOT finds it for you.
Currently working on: Something useless.
Ikuzu
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So can that extended DLC outfits mod be used on a PS3 as a normal mod or not? It adds things to the game rather than swapping or replacing. Which is what I assume it needs to be patched for. I'd also like to be able to use the Skip Intro patch from the Patch Creator on PS3 as a normal mod if possible.
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Maegix
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Ikuzu wrote: Sun Mar 21, 2021 7:34 pm So can that extended DLC outfits mod be used on a PS3 as a normal mod or not? It adds things to the game rather than swapping or replacing. Which is what I assume it needs to be patched for. I'd also like to be able to use the Skip Intro patch from the Patch Creator on PS3 as a normal mod if possible.
As I previously mentioned, everything that is in the patch.yml file of RPCS3 is in th EBOOT.BIN of the game on an actual PS3, so if you patch the EBOOT with the patches then yes, you can run anything
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Ikuzu
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Yeah, so how do I make a patch to patch an eboot when I don't have a PPU Hash the patch creator asks for?
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Maegix
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Ikuzu wrote: Thu Mar 25, 2021 8:31 am Yeah, so how do I make a patch to patch an eboot when I don't have a PPU Hash the patch creator asks for?
As I already said, you don't need a PPU Hash to patch the EBOOT.
Just follow this guide: https://shrinefox.com/guides/2019/06/12 ... -patching/
Currently working on: Something useless.
Ikuzu
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Maegix wrote: Sat Mar 27, 2021 2:02 pm
Ikuzu wrote: Thu Mar 25, 2021 8:31 am Yeah, so how do I make a patch to patch an eboot when I don't have a PPU Hash the patch creator asks for?
As I already said, you don't need a PPU Hash to patch the EBOOT.
Just follow this guide: https://shrinefox.com/guides/2019/06/12 ... -patching/
And I keep saying you need a PPU Hash to make the patch(.yml) in the first place. Which by the way, the patch.yml link in that guide is a dead link.
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Maegix
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Ikuzu wrote: Sat Mar 27, 2021 3:39 pm
Maegix wrote: Sat Mar 27, 2021 2:02 pm
Ikuzu wrote: Thu Mar 25, 2021 8:31 am Yeah, so how do I make a patch to patch an eboot when I don't have a PPU Hash the patch creator asks for?
As I already said, you don't need a PPU Hash to patch the EBOOT.
Just follow this guide: https://shrinefox.com/guides/2019/06/12 ... -patching/
And I keep saying you need a PPU Hash to make the patch(.yml) in the first place. Which by the way, the patch.yml link in that guide is a dead link.
You don't need the PPU Hash, you can just use the one that is defaulted in https://shrinefox.com/PatchCreator
Currently working on: Something useless.
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