Mod not working (FIXED)

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Cl3ar3d
Posts: 2
Joined: Sat Oct 24, 2020 10:20 am

So I was trying to randomize P5 with the randomizer tool, I made a mod in the Mod Compendium and it the mod.cpk did not work though I made a randomized table.pac, so I decided that I would only use the randomizer mod and replaced the table.pac in the data.cpk and made a new data.cpk with the randomized table.pac, and now my game is a black loading screen, (which is probably because I haven't updated rcps3).



NOTE: I fixed it, turns out for the table.pac, you need to create a folder named battle inside the data folder, and put the table.pac inside the battle folder and it will work, im stupid.
Last edited by Cl3ar3d on Thu Oct 29, 2020 7:39 am, edited 2 times in total.
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Æsir
Posts: 18
Joined: Thu Jun 11, 2020 10:31 am
Been liked: 2 posts

Why would you replace the data.cpk ?
Pls send help
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Cl3ar3d
Posts: 2
Joined: Sat Oct 24, 2020 10:20 am

yeah I'm pretty dumb, It was mostly a last resort, I tried redownloading it to see if that would work, but the mod is still not working ¯\_(ツ)_/¯ I have a dif PPU hash though, now its just why the mod is not working.
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ReLyf
Posts: 79
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the modding guide patch.yml is like old
theres a new patch.yml that you can just download from the RPCS3 menu

id suggest reinstalling and go back to step 1
because replacing data.cpk is just ouch
Random human with one braincell

and most of the thing i make wont make sense
or looks very very bad
so dont question it
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