GFD Studio, how to export a Field's textures?

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MotormouthMoka
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GFD Studio, how to export a Field's textures?

Post by MotormouthMoka » Tue Sep 15, 2020 8:00 pm

I'm currently trying to export the models and textures from various Fields/environments in Persona 5. When a field model is loaded in to GFD Studio, for some reason all the textures are a 'null' green and white checkered texture on the model, and in the side bar as well, like so:


Now, embarrassingly, I know it's possible to somehow make it so the actual textures are extracted properly, because I did it myself about two months ago, I have the evidence sitting nicely in a folder I made for myself:


But annoyingly, I've completely forgotten how I did this, and for the life of me I can't figure out how to replicate it. All I've managed to do for hours is just export the null green and white checkered texture, not the actual textures themselves.
I know I also imported the models into 3ds Max Studio, but I don't have a clue if that's a part of the process or not.

I have also tried upgrading to the latest version of GFD Studio and this hasnt made a difference
If anyone knows the way to properly extract these textures I'd greatly appreciate the refresher, as I've been banging my head against the wall trying to remember

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ReLyf
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Re: GFD Studio, how to export a Field's textures?

Post by ReLyf » Wed Sep 16, 2020 7:40 am

P5 fields doesnt have texture embedded

its in ps3.cpk/model/field_tex/textures
or something like that it should be a .bin
and you just drag and drop that .bin to gfd and it should load the texture
Random human with one braincell

and most of the thing i make wont make sense
or looks very very bad
so dont question it

MotormouthMoka
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Re: GFD Studio, how to export a Field's textures?

Post by MotormouthMoka » Wed Sep 16, 2020 5:51 pm

Yes! That's it, thankyou very much, that was driving me crazy.
I had a weird feeling I had to do or add or load something else...

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