Darkechi Cutin Fix

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cabbage
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Darkechi Cutin Fix

Post by cabbage » Fri Oct 09, 2020 4:00 pm

Akechi's 3rd semester cutin (bct_p_bc0009_01) uses the wrong alpha channel - specifically, the alpha channel from Akechi's default cutin (bct_p_bc0009):
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bct_p_bc0009 | bct_p_bc0009_01
Image
The issue above exists in all versions of the game, and even appears in promotional material.

This mod fixes the cutin alpha channel using the Thieves Den render of said cutin as a reference:
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original | fixed
Image
In-game preview:
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before | after
Image
Instructions
  1. Download the mod from this link.
  2. Add the mod to one of the game's cpk files (e.g. use Mod Compendium to create a custom patch cpk).
  3. Create a fake pkg.
  4. Install said fake pkg and boot the game.
Follow this guide for a more in-depth installation process.

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Thanks to Pan & ShrineFox for testing + screenshots.
Last edited by cabbage on Mon Oct 12, 2020 3:59 am, edited 3 times in total.

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HaythamQuake
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Re: Darkechi Cutin Fix

Post by HaythamQuake » Fri Oct 09, 2020 8:46 pm

Oh this is so cool! I had no idea that was an issue.
Did you redraw it or something?

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cabbage
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Re: Darkechi Cutin Fix

Post by cabbage » Sat Oct 10, 2020 9:59 am

Since you've asked...
  1. I removed the alpha channel from the original cutin.
  2. Then I removed the red background color from this Thieves Den render of the same cutin:
    Spoiler
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    Image
  3. I merged both of the above into a single new cutin, using the new alpha channel from the now background-less Thieves Den render.
  4. The rest of the old cutin was restored manually, same for the rest of the new alpha channel.
  5. Some very minor parts of the hair were missing, so I drew them manually (I don't think you can actually see them in-game).
  6. I also fixed some blotches in visible parts of the cutin.

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