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Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Wed Oct 14, 2020 12:41 am
by ReLyf
Ry87 wrote: Mon Oct 12, 2020 7:22 pm I am currently playing on rpcs3 and I inputted the psz code into the patch.yml but in the rpcs3 log, it said the code does not support version 1.2 of the patch.yml and it freezes when I summon a persona.
you probably copied the wrong code
the post has 2 code
for new version
and old version

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Wed Oct 14, 2020 1:45 pm
by Tenhead
Could someone whos version is working send me there patch.tml folder because i cant get it to work it would be much appreciated

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Thu Oct 15, 2020 10:09 pm
by Westtek
Go to Harry type c discord to find it

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Sat Oct 17, 2020 2:55 am
by Yunarukami201
ReLyf wrote: Fri Oct 09, 2020 8:45 pm
HappyDolphin201 wrote: Thu Oct 08, 2020 10:58 pm The game freeze when i choose one of the persona from the mod, can you fix it?
did you even use the psz code ?
How? like if i put the code into the patch in rpcs3, it won't open

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Sat Oct 17, 2020 6:29 am
by Æsir
Yunarukami201 wrote: Sat Oct 17, 2020 2:55 am
ReLyf wrote: Fri Oct 09, 2020 8:45 pm
HappyDolphin201 wrote: Thu Oct 08, 2020 10:58 pm The game freeze when i choose one of the persona from the mod, can you fix it?
did you even use the psz code ?
How? like if i put the code into the patch in rpcs3, it won't open
You probably used the wrong code
Or did it wrong

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Sat Oct 17, 2020 9:29 am
by Ry87
I finally got it to work

The way I did it:
1. Go to Harry type c discord, go to the modding_channel, look at the pinned messages tab, look for a file called patch_3.yml and download it
2. Copy ALL the contents of the patch_3.yml, go to the original patch.yml in the patch folder, delete everything in the patch.yml, and paste EVERYTHING from the patch_3.yml into the patch.yml.
3. Go to the patch manager (aka game patches) and enable force psz models

All the models and personas work without freezing or crashing
I think this method only works if you are playing only on the rpcs3 emulator, not the ps3 console

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Sat Oct 17, 2020 10:21 am
by ShrineFox
Here's a direct link to the file in question: https://cdn.discordapp.com/attachments/ ... atch_3.yml

I suppose renaming it to patch.yml and replacing the original would also work?

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Sun Oct 18, 2020 2:09 pm
by Æsir
Yeah fox's is true
And it would be easier

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Wed Oct 21, 2020 7:50 pm
by Toh-ka
The mod just doesn't work, I installed it and put the code in the patch.yml, did I do something wrong ?
Here's my mods priorities:
btw I'm using rpcs3 and the bios is the official one from sony's site, not a ripped one

edit: here's my patch.yml just in case

edit 2: doesn't matter, thought the personas would show up in the mod menu but it isn't the case, I have to manually enter the IDs, sorry for bothering

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Tue Nov 24, 2020 11:36 am
by kidgokuismywaifu
I don't know if I'm just missing something, but how do you pull up the new skills with the mod menu? The Personas are working perfectly, but when I go to the skills part it maxes out at 3 characters, so I can't enter the 4-digit-long IDs for the things in this mod.