Page 5 of 9

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Fri Oct 02, 2020 8:13 am
by ReLyf
Riohn wrote: Thu Oct 01, 2020 9:14 pm okay will try, do i need any changes to yml?
add these lines

Code: Select all

p5_ForcePSZ_Author: &p5_ForcePSZ_Author Scarltz
  p5_ForcePSZ_Notes: &p5_ForcePSZ_Notes "Force every persona model to load psz models instead."
  p5_ForcePSZ_PatVer: &p5_ForcePSZ_PatVer 1.0
  p5_ForcePSZ: &p5_ForcePSZ
      - [ be32, 0x00039dc0, 0x63840000 ]
      - [ be32, 0x0003a46c, 0x63840000 ]

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Fri Oct 02, 2020 12:20 pm
by Riohn
okay, tested
all persona models have disappeared, can see name, skills etc info but the models are nonexistent
also when i try to fuse i see names of some of new persona like the cait sith, but again i only see the exp in front of the persona by arcana's exp boost nothing behind it, even for regular personas that belong to p5

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Sat Oct 03, 2020 8:57 am
by ReLyf
Riohn wrote: Fri Oct 02, 2020 12:20 pm okay, tested
all persona models have disappeared, can see name, skills etc info but the models are nonexistent
also when i try to fuse i see names of some of new persona like the cait sith, but again i only see the exp in front of the persona by arcana's exp boost nothing behind it, even for regular personas that belong to p5
did you even did it right ?
because it should work
most people who used the mod has it working

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Thu Oct 08, 2020 12:27 pm
by SlyCooperReloadCoded
I'm getting similar results, but worse. If I give myself any of the personas added by the mod, equipping them causes all menus to stop working entirely. Attempting to open any more menus after this point will cause the game to crash. This normally happens when you give yourself a RESERVE or P5 Unused persona, and the mod uses these slots, so I guess the mod doesn't work for everyone.

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Thu Oct 08, 2020 10:58 pm
by HappyDolphin201
The game freeze when i choose one of the persona from the mod, can you fix it?

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Fri Oct 09, 2020 6:00 pm
by Tenhead
have been trying to get this to work for a while with no luck mainly the eboot patch part i do everything right then i put everything (Eboot.elf,patch.ylm,and rpsc3 patch eboot) once i press enter for the command prompt i get an excemption message saying (Line: 1, Col: 10, Idx: 9) - (Line: 1, Col: 13, Idx: 12): Exception during deserialization
Press any key to exit. and dont really know what to doso any help would be appreciated also just want to say all the personas are there on the compendium but no models appear and when i purchase it softlocks my game which i assume is bc i didnt do the eboot path right

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Fri Oct 09, 2020 8:45 pm
by ReLyf
SlyCooperReloadCoded wrote: Thu Oct 08, 2020 12:27 pm I'm getting similar results, but worse. If I give myself any of the personas added by the mod, equipping them causes all menus to stop working entirely. Attempting to open any more menus after this point will cause the game to crash. This normally happens when you give yourself a RESERVE or P5 Unused persona, and the mod uses these slots, so I guess the mod doesn't work for everyone.
you sure this isnt an eboot problem
or a mod overlapping each other ?

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Fri Oct 09, 2020 8:45 pm
by ReLyf
HappyDolphin201 wrote: Thu Oct 08, 2020 10:58 pm The game freeze when i choose one of the persona from the mod, can you fix it?
did you even use the psz code ?

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Fri Oct 09, 2020 8:47 pm
by ReLyf
Tenhead wrote: Fri Oct 09, 2020 6:00 pm have been trying to get this to work for a while with no luck mainly the eboot patch part i do everything right then i put everything (Eboot.elf,patch.ylm,and rpsc3 patch eboot) once i press enter for the command prompt i get an excemption message saying (Line: 1, Col: 10, Idx: 9) - (Line: 1, Col: 13, Idx: 12): Exception during deserialization
Press any key to exit. and dont really know what to doso any help would be appreciated also just want to say all the personas are there on the compendium but no models appear and when i purchase it softlocks my game which i assume is bc i didnt do the eboot path right
theres probably a typo / wrong formatting on your patch.yml
because RPCS3 Patch Eboot uses old patch.yml
you can try and send me yours and ill see whats wrong with it

Re: [Multiplatform] [Update 3] Big Personas Backport Mod

Posted: Mon Oct 12, 2020 7:22 pm
by Ry87
I am currently playing on rpcs3 and I inputted the psz code into the patch.yml but in the rpcs3 log, it said the code does not support version 1.2 of the patch.yml and it freezes when I summon a persona.