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Re: Kasumi over Haru

Posted: Thu Nov 05, 2020 6:05 pm
by DniweTamp
Version 2.5:

- Reworked Battle Party Panel (HP/SP).
- Added the sword.
Edited every single battle model for that, had to make her right handed.
- Added English Confidant sprite.
- Used higher quality AOA Wanted and Critical Cut-in images (this time straight from Royal, not downscaled).
- This mod now requires you to use "P5 Modding Community Patches".
Specifically, there's a dependency on the Single GAP Patch in it.
- Fixed the Awakening cutscene.
- Fixed Vanadis scaling issues.
- Added English and Japanese battle voice lines (courtesy of DeathChaos).

Re: Kasumi over Haru

Posted: Thu Nov 12, 2020 4:49 am
by zettonaender
Hey, DniweTamp, I upscaled the v2.5 mod for use with the 4k mods.
Download link: https://drive.google.com/file/d/1QLe4LA ... sp=sharing
Would like for the new link to be in the first post of the thread. Thanks.

Re: Kasumi over Haru

Posted: Sun Nov 15, 2020 12:10 pm
by DniweTamp
Version 2.6:

- Fixed the gun placement (before it would just be stuck in the ground)
- Edited the swords, no longer using default GFD Studio materials
- Added another sword
- Further edited animations: now the mask actually goes away when summoning a persona, the gun draw animation is no longer broken

Re: Kasumi over Haru

Posted: Thu Nov 19, 2020 5:29 am
by DniweTamp
Fixed a crash related to weapon materials, same mod version number

Re: Kasumi over Haru

Posted: Sun Jan 17, 2021 1:30 am
by DniweTamp
Version 2.7:

- Added support for Aemulus Package Manager
- Renamed some outfits

Re: Kasumi over Haru

Posted: Mon Feb 01, 2021 3:37 pm
by DniweTamp
Version 2.8:

A lot of stuff has been moved around, make sure to delete any other folders of this mod you had before installing the new version:

- Fully reorganized battle costumes to support expanded costume slots (can give yourself more costumes with mod menu or using cheat engine; can check IDs in tblpatches/OutfitNames.tbp - open in notepad (the file only exists in Aemulus version download))
- Also updated costumes names and descriptions
- Animated Sumire long hair in battle
- Remade PartyPanel from scratch
- Added support for Darkechi patches by DeathChaos (will be released in the future)
- Moved to new Aemulus tbl patching formatting
- Adjusted facial animations in battle
- Replaced Haru name in events and various UI elements with Kasumi
- Updated hit registers to be properly timed to the melee attack animation
- Fixed critical attack camera

Re: Kasumi over Haru

Posted: Tue Feb 02, 2021 6:04 am
by DniweTamp
Version 2.8.1:

- Fixed "Kasum" text bug in palaces.

Re: Kasumi over Haru

Posted: Fri Feb 05, 2021 4:54 pm
by AugmentedAntics
Is it possible to play this on actual hardware? I've tried it out using the Aemelus version on an actual PS3, and despite preparing the mod with the dependencies, the game crashes when her battle cut-in or menu portraits appear.

Re: Kasumi over Haru

Posted: Tue Feb 09, 2021 1:53 am
by DniweTamp
I'll look into the crashes
The crash you've described usually happens when the texture has mipmaps, easy fix

Re: Kasumi over Haru

Posted: Sat Mar 06, 2021 11:23 am
by DniweTamp
Version 2.8.2:

- Fully removed Mod Compendium support.
  • Use Aemulus.
- Added ability to reset Kasumi's persona skills.
  • Just talk to Futaba in any palace entrance/mementos.