This mod has a dependency: "P5 Modding Community Patches"
A mod that fully replaces Haru with Kasumi, including GUI stuff and every single model.
2.2 Footage
GameBanana page
zettonaender managed to get her bustups working with 4k mod, here's the link for the edit:
Download
Kasumi over Haru
- DniweTamp
- Posts: 197
- Joined: Sun Dec 22, 2019 7:50 am
- Location: Russia
- Has liked: 42 posts
- Been liked: 90 posts
- Contact:
BETA 2.0 Release!
Notable changes over 1.6
-Almost every costume has P5R Kasumi animations (fully ported, yes.)
-Added field animations as well
-Includes All-Out Attack
-Some costumes still aren't changed
-There are still some bugs with animations (like some of them aren't properly exported (item select) or some just break (melee attack)
Please test the mod and tell me what issues did you have.
Notable changes over 1.6
-Almost every costume has P5R Kasumi animations (fully ported, yes.)
-Added field animations as well
-Includes All-Out Attack
-Some costumes still aren't changed
-There are still some bugs with animations (like some of them aren't properly exported (item select) or some just break (melee attack)
Please test the mod and tell me what issues did you have.
- DniweTamp
- Posts: 197
- Joined: Sun Dec 22, 2019 7:50 am
- Location: Russia
- Has liked: 42 posts
- Been liked: 90 posts
- Contact:
BETA 2.0 №2 Release!
Notable changes over previous version
-Added more field animations (PT costume idle for example)
-New All-Out Attack Finisher camera
-Basically redid all animations from scratch so now there aren't any bugs.
Cons:
-Some costumes still aren't changed
Notable changes over previous version
-Added more field animations (PT costume idle for example)
-New All-Out Attack Finisher camera
-Basically redid all animations from scratch so now there aren't any bugs.
Cons:
-Some costumes still aren't changed
Hello there, I have a problem with the Beta N°2 version:
So I've downloaded the mod on Harry-Type-C's Discord server, installed and activated it on the Mod Compendium. It worked just fine. Then I saw there was an updated version (this one) with the AoA finish and the animations. However when decompressing the files into my mods folder, when I open the Mod Compendium, the mod doesn't show up at all. I only get this code error:
Hope this could be fixed quickly or maybe I did something wrong with the installation ? Anyway I must say, this mod is awesome! :D
EDIT: Nevermind, the mod was fixed with a new mod.xml file.
So I've downloaded the mod on Harry-Type-C's Discord server, installed and activated it on the Mod Compendium. It worked just fine. Then I saw there was an updated version (this one) with the AoA finish and the animations. However when decompressing the files into my mods folder, when I open the Mod Compendium, the mod doesn't show up at all. I only get this code error:
Code: Select all
[ModDatabase] E: Unhandled exception thrown while loading mod directory 'Persona5\Yoshizawa over Haru':
'=' est un jeton inattendu. Le jeton attendu est ';'. Ligne 10, position 56.
à System.Xml.XmlTextReaderImpl.Throw(Exception e)
à System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
à System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(String expectedToken1, String expectedToken2)
à System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(Int32 pos, String expectedToken1, String expectedToken2)
à System.Xml.XmlTextReaderImpl.HandleEntityReference(Boolean isInAttributeValue, EntityExpandType expandType, Int32& charRefEndPos)
à System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars)
à System.Xml.XmlTextReaderImpl.FinishPartialValue()
à System.Xml.XmlTextReaderImpl.get_Value()
à System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r)
à System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
à System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options)
à System.Xml.Linq.XDocument.Load(String uri, LoadOptions options)
à ModCompendiumLibrary.ModSystem.Loaders.XmlModLoader.LoadModXml(String xmlPath, ModBuilder modBuilder)
à ModCompendiumLibrary.ModSystem.Loaders.XmlModLoader.Load(String baseDirectoryPath)
à ModCompendiumLibrary.ModSystem.ModDatabase.TryLoadModDirectory(XmlModLoader modLoader, String directory)
EDIT: Nevermind, the mod was fixed with a new mod.xml file.
Last edited by NokoMii on Wed Jun 10, 2020 4:36 pm, edited 1 time in total.
Created by ShrineFox. Maintained 2020 - 2024.
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Support | Privacy | Terms
This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.