Search found 285 matches
- Sun May 10, 2020 7:42 pm
- Forum: Mod Troubleshooting
- Thread: P5's mod menu is not working, but every other patch does
- Replies: 3
- Views: 1941
Re: P5's mod menu is not working, but every other patch does
Huh that's odd, do other mods that use mod.cpk work? Which region/version is the game (bluray vs digital)? Also worth nothing, the square button is disabled if you haven't progressed to a certain point in the tutorial area of Kamoshida's castle. When starting a new game though, it should enable it a...
- Fri May 01, 2020 1:40 pm
- Forum: Persona 5 Mod Showcase
- Thread: Persona 5 Randomized Encounter Mods ?
- Replies: 5
- Views: 4859
Re: Persona 5 Randomized Encounter Mods ?
I've been working on a tool to randomize TBL files, haven't had time to test it much yet but it should work for P5's ENCOUNT.TBL, which will give you the results like in the video:
- Fri May 01, 2020 1:29 pm
- Forum: Persona 3 FES Mod Showcase
- Thread: Persona 3 Okami 1.0 release (P3 No Okami)
- Replies: 2
- Views: 8582
Re: Persona 3 Okami 1.0 release (P3 No Okami)
This is awesome! I've always looked forward to a P3 mod like this ever since seeing this video:
This was the exact video that got me into modding Persona after reaching out to KMJ for advice. It's nostalgic seeing it fully realized as a playable thing.
This was the exact video that got me into modding Persona after reaching out to KMJ for advice. It's nostalgic seeing it fully realized as a playable thing.
- Sat Apr 18, 2020 12:30 pm
- Forum: Mod Troubleshooting
- Thread: Tools for editing PAC files?
- Replies: 7
- Views: 4250
Re: Tools for editing PAC files?
Currently the best way to modify that is using the P5 TBL Binary Template for 010 Editor (here's how to use it . It can load all the tables from table.pac and let you modify the values. You could also right click and extract the individual TBL files from the PAC using Amicitia and load them with the...
- Sat Apr 18, 2020 12:18 pm
- Forum: Mod Troubleshooting
- Thread: persona 5 hen hfw
- Replies: 1
- Views: 2280
Re: persona 5 hen hfw
As far as I was aware, modded eboots don't work on HEN (needs a DEX/CEX CFW like Rebug) so things like the intro skip patch, randomized music, mod.cpk loading etc. probably won't work. Someone in another thread reports that it does work, though, so maybe it's worth a shot. However, in case it doesn'...
- Sat Apr 18, 2020 12:14 pm
- Forum: Mod Troubleshooting
- Thread: P3P mods on emulator?
- Replies: 3
- Views: 3313
Re: P3P mods on emulator?
The step by step method for modding P3P currently goes something like this: 1. Use UMDGen to open the ISO and extract umd0.cpk (this is the archive that contains most of the game's files, the other is just for voices) 2. In the Mod Compendium's P3P Settings, set the CPK path to your extracted umd0.c...
- Sat Apr 18, 2020 12:09 pm
- Forum: Mod Troubleshooting
- Thread: Persona 3 FES PlayStation 3 Plume of Dusk
- Replies: 3
- Views: 2899
Re: Persona 3 FES PlayStation 3 Plume of Dusk
If you're playing on PCSX2, you could use CheatEngine and load this table which lets you change the number of Plumes of Dusk in your inventory near the bottom under Useful Items. If you've never used CheatEngine before, you basically just choose the process that the game is running under, choose the...
- Fri Apr 10, 2020 9:08 am
- Forum: Mod Troubleshooting
- Thread: help with SMT3's .AB .MB .TB formats
- Replies: 4
- Views: 3625
Re: help with SMT3's .AB .MB .TB formats
Here's all the resources I have on exporting and reimporting custom models in Nocturne's formats, I haven't attempted it myself yet but others seem to have had some success. DDS3ModelConverter by TGE (it's a commandline tool so you'll have to use it in the command prompt, parameters below) SMT3 Cust...
- Fri Apr 03, 2020 6:11 pm
- Forum: Persona 5 Mod Showcase
- Thread: An EPIC Persona 5 Music Mod
- Replies: 8
- Views: 6910
Re: An EPIC Persona 5 Music Mod
Very cool, thank you very much for sharing it and for your time spent working on it!
- Sat Mar 28, 2020 7:15 pm
- Forum: Mod Troubleshooting
- Thread: Yu's level goes back to original after battle
- Replies: 2
- Views: 2003
Re: Yu's level goes back to original after battle
This sounds like it's probably due to the EXP value not also being updated, which is what the game uses after each battle to recalculate your level. Unfortunately we don't know the exact amount of EXP required for each level in P4G, but you can play around with it and estimate until you get the desi...
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This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.