Search found 191 matches

by ShrineFox
Sun Nov 29, 2020 11:31 pm
Forum: Persona 3/4/5 Dancing Mod Showcase
Topic: [PSVita] P5D Violet Mod
Replies: 2
Views: 328

Re: [PSVita] P5D Violet Mod

Awesome job! It's a shame we can't edit the face morphs yet, but the rest of the mod looks downright official quality. I can't believe I haven't seen this until now.
by ShrineFox
Sun Nov 29, 2020 2:03 am
Forum: Modding Q&A/Troubleshooting
Topic: Persona 3 FES cutscenes/events editing possible?
Replies: 2
Views: 65

Re: Persona 3 FES cutscenes/events editing possible?

Funny timing posting this, very recently some users have been digging into the assembly to see how much of the “save” function still works. So far it seems like it attempts to save but can’t write to the hard drive because it has to be in a specific format (PFS). I’m also hoping this research leads ...
by ShrineFox
Tue Nov 24, 2020 7:10 pm
Forum: Mod Requests
Topic: Mod Request for Persona 5: Remove the esthetic NPCs
Replies: 6
Views: 757

Re: Mod Request for Persona 5: Remove the esthetic NPCs

A better solution you can try doing is deleting the "fnpc" file in each field PAC. I haven't tried testing it yet, but apparently it will get rid of all of the faceless NPCs so they don't load at all (or their items). If it works I don't mind batch-processing all the PACs to remove it and sharing it...
by ShrineFox
Tue Nov 24, 2020 6:41 pm
Forum: Persona 5 Mod Showcase
Topic: [PS3] P5 Costume Dialogue Mod
Replies: 5
Views: 1028

Re: [PS3] P5 Costume Dialogue Mod (WIP)

I love how you made it super simple for others to customize for their own costume imports, amazing! Great work and thanks again for sharing
by ShrineFox
Tue Nov 24, 2020 6:39 pm
Forum: Persona 5 Mod Showcase
Topic: [PS3] P5D Phantom Thieves port
Replies: 6
Views: 344

Re: [PS3] P5D Phantom Thieves port

This is wonderful, I always wanted a mod with at least the faces from Dancing for everyone, but you went the extra mile and backported everything. How much time did it take to re-rig all that, did you find any shortcuts around some of it? Either way, thank you so much
by ShrineFox
Sat Nov 21, 2020 12:37 pm
Forum: Mod Requests
Topic: P3/P4 Persona-type Shadows (just like P5)
Replies: 2
Views: 104

Re: P3/P4 Persona-type Shadows (just like P5)

I like this idea, especially in the wake of all these mods that try to make P3/4 more like P5 aesthetically. I see no reason why it wouldn't be possible, since all you'd have to do is replace the enemy model with the Persona model (and maybe tweak animation order to match, if they don't already). An...
by ShrineFox
Sat Nov 21, 2020 12:32 pm
Forum: Modding Q&A/Troubleshooting
Topic: Help Modding PQ2
Replies: 2
Views: 84

Re: Help Modding PQ2

Hi! Persona Q2 has a patch which allows you to permanently change the protagonists' names to bypass the 6 character limit, I made a video on how to use it awhile back. Something I didn't cover in the video (because it came later) is, it also enables "mod.cpk support" which means you can build a CPK ...
by ShrineFox
Mon Nov 16, 2020 5:17 am
Forum: Persona 5 Mod Showcase
Topic: [PS3] [WIP] Igor's test - the hardest fight
Replies: 4
Views: 352

Re: [PS3] [WIP] Igor's test - the hardest fight

I think the issue with the moveset is related to the save file since it contains all the original Persona data (it gets copied from the TBL files the first time you save, probably to keep track of the compendium stuff) so the only solution atm is to either start a new game or load this mod before lo...
by ShrineFox
Sat Nov 14, 2020 6:44 pm
Forum: Persona 4 Golden Mod Showcase
Topic: [Multiplatform] P4G Mod Menu
Replies: 0
Views: 185

[Multiplatform] P4G Mod Menu

A proof-of-concept mod menu for P4G with a few features. - Choose a Field, Event, BGM Track, Dungeon or Facility to load - Toggle individual bitflags or entire ranges of them< - Change your rank with any confidant - Play the credits sequence More features will be added in the future. https://i.imgur...
by ShrineFox
Mon Nov 09, 2020 3:19 pm
Forum: Modding Q&A/Troubleshooting
Topic: BustupParamEditorGUI Not Saving Changes To The Y Value On Assist Params
Replies: 1
Views: 108

Re: BustupParamEditorGUI Not Saving Changes To The Y Value On Assist Params

You're right, this has been in desperate need of a fix for a long time. I'll fit it into my schedule sometime this week to fix it