Search found 12 matches

by A-NB
Mon Mar 02, 2020 9:23 am
Forum: Persona 5 Mod Showcase
Thread: Full 4k UI upscale
Replies: 143
Views: 117428

Re: Full 4k UI upscale

Hi how can I use this mod but at the same time use other mods like the mod menu? You can unpack the mod.cpk with CriPakTools. Then add/replace files to get other mods working like the mod menu. You just need to make sure to not replace something that'd revert things back to the low-res/default grap...
by A-NB
Mon Mar 02, 2020 3:43 am
Forum: Mod Troubleshooting
Thread: Problem with Mod Compendium
Replies: 4
Views: 3083

Re: Problem with Mod Compendium

Is your c redistributable / net.framework stuff up-to date?
I remember having a similar issue when i reinstalled Windows and forgot to install any of them.
by A-NB
Sun Mar 01, 2020 5:53 am
Forum: Persona 5 Mod Showcase
Thread: Afterbattle Replenish Mod
Replies: 3
Views: 4477

Re: Afterbattle Replenish Mod

Updated (more like rewrote) the mod to take account of difficulty settings. Changelog: - The amount of HP/SP gained after a battle now depends on the difficulty setting. Lower difficulties also have a much larger chance to trigger this. Safe > 9 out of 10 times. +HP and +SP up to 80. Not less than +...
by A-NB
Sun Mar 01, 2020 3:43 am
Forum: Persona 5 Mod Showcase
Thread: Afterbattle Replenish Mod
Replies: 3
Views: 4477

Re: Afterbattle Replenish Mod

Really interesting, i'm ignorant to codding, how does this work? Didn't know adding such a thing was posible. There's a function called "after_battle" inside the support.bf script file found in dngPack.pac (ps3.cpk > field) that calls a random dialogue and some other things every time a b...
by A-NB
Sun Mar 01, 2020 3:29 am
Forum: Persona 5 Mod Showcase
Thread: Afterbattle Replenish Mod
Replies: 3
Views: 4477

Afterbattle Replenish Mod

This is a mod that will randomly replenish your party's HP and SP by a random amount after a battle has ended. Once you're confidant with Oda you'll also get bullet refills. UPDATE 1.2: - The amount of HP/SP gained after a battle now depends on the difficulty setting. Lower difficulties also have a ...
by A-NB
Sat Feb 29, 2020 10:49 am
Forum: Persona 5 Mod Showcase
Thread: Full 4k UI upscale
Replies: 143
Views: 117428

Re: Full 4k UI upscale

Hey @rexis forgot to ask something, did you do anything to force 60 fps? With the non mod exe the game doesn't run at 60 fps unless i add the 60fps patch in the yml file. With the modded exe it always runs at 60 fps, even when the patch doesn't even exist in the yml. It's not a big deal since i can...
by A-NB
Sat Feb 29, 2020 9:35 am
Forum: Persona 5 Mod Showcase
Thread: Full 4k UI upscale
Replies: 143
Views: 117428

Re: Full 4k UI upscale

@A-NB you can cap your fps in RPCS3 as well, I noticed my game was going over 60fps with the modded exe and the 60fps patch so it was running too fast. The option to cap is in GPU settings under Framelimit, there's a 30 fps option as well. https://i.imgur.com/5IljKDE.jpg Yeah i know, Afaik it's bet...
by A-NB
Sat Feb 29, 2020 2:00 am
Forum: Persona 5 Mod Showcase
Thread: Full 4k UI upscale
Replies: 143
Views: 117428

Re: Full 4k UI upscale

Hey @rexis forgot to ask something, did you do anything to force 60 fps? With the non mod exe the game doesn't run at 60 fps unless i add the 60fps patch in the yml file. With the modded exe it always runs at 60 fps, even when the patch doesn't even exist in the yml. It's not a big deal since i can ...
by A-NB
Fri Feb 28, 2020 3:52 am
Forum: Persona 5 Mod Showcase
Thread: Full 4k UI upscale
Replies: 143
Views: 117428

Re: Full 4k UI upscale

Same problem as A-NB here. Tried redownloading without any luck. Seems like the .exe is the problem as the game (without this mod) launches fine on normal RPCS3 and doesn't launch on the edited one at all (with or without the 4k mod.) log: https://pastebin.com/rGqzrzTe Download this RPCS3 build: Do...
by A-NB
Mon Feb 24, 2020 9:31 am
Forum: Persona 5 Mod Showcase
Thread: Full 4k UI upscale
Replies: 143
Views: 117428

Re: Full 4k UI upscale

Hmm... weird. I might have forgotten about opengl renderer. If you're using opengl, try Vulkan. If that doesn't work, can you please post your RPCS3.log? This error message isn't very descriptive. Happened also with Vulkan. But i just redownloaded the mod and got it to work without any issues. Gues...

cron

ShrineFox 2020 - 2023
Support | Progress | Labs | Privacy | Terms
This site is NOT affiliated, associated, authorized, endorsed by, or in any way officially connected with Atlus Co., Ltd, Atlus U.S.A., Inc. or Sega Games Co., Ltd, or any of its subsidiaries or its affiliates.