Search found 4 matches
- Fri Jan 14, 2022 8:55 pm
- Forum: Mod Troubleshooting
- Thread: Model Swapping for CFB on Switch
- Replies: 3
- Views: 1232
Re: Model Swapping for CFB on Switch
What did you name the cpk? I think shader.cpk has the highest priority so it'd work the best for replacing files, it's also the smallest. You'd need to include whatever files were in the original shader.cpk though By the way, did you figure out how to fix the path not being legal form error with th...
- Wed Jan 12, 2022 7:13 am
- Forum: Mod Troubleshooting
- Thread: Model Swapping for CFB on Switch
- Replies: 3
- Views: 1232
Re: Model Swapping for CFB on Switch
I did not create a .cpk, although sometimes the mod compendium would a create a .cpk called Catherine Full Body.cpk. I simply placed my my GFS files in this folder path ModCompendium/Mods/Catherine Full Body/(Mod name)/Data/(Files). I then thought it might have been the XML doc for the game and how ...
- Tue Jan 11, 2022 8:59 pm
- Forum: Mod Troubleshooting
- Thread: Model Swapping for CFB on Switch
- Replies: 3
- Views: 1232
Model Swapping for CFB on Switch
Over the past couple, I've been trying to find a way to swap character models for Catherine on switch. I tried to rename catherine's c03_03 model to her default outfit(c03_00) But that did not work when I tried to make it into a .cpk file in the mod compendium. Is there a way to swap models in this ...
- Fri Dec 31, 2021 1:07 am
- Forum: Mod Troubleshooting
- Thread: I can't decrypt the .Pak
- Replies: 0
- Views: 1084
I can't decrypt the .Pak
I have been following ShrineFox's guide here https://shrinefox.com/news/smtv-modding-has-begun/ and now I am stuck at the extracting assets section. The guide says I need to go into command prompt and type out certain commands. after typing in the command for unrealpack.exe, and typed this for the r...
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